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"Borealis" Mining base

Hi all, I am publishing a personal old project.
Sometimes you need to stop at what you have, and take on new and interesting tasks, and this is the case =)
It's a good workout for creating locations.
Concept: Post-glacial world trying to survive mining resources in dangerous places.
Equipment and character baked textures.
The environment is a mix shaders of Z and masks.
A little sprinkled Geometry Nodes.)